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RUNE II: Decapitation Edition Update 2.0.18568 Patch Notes
11 / 16 / 20

Thank you for playing RUNE II: Decapitation Edition. We at Studio 369 are committed to supporting RUNE II: Decapitation Edition post-launch.
HIGHLIGHTS
- Performance improvements near Heimdall’s Village and throughout the open world.
- Attempt an automatic unstuck if you’re inside the building when you build it.
- Statues in Chapters 1, 2, and 3 no longer take damage from players.
- Fixed Katya’s quest to kill deer (not bears!) with a bow.
- Fixed Fatal Error crashing after leaving Gorsimi Tunnel in Co-op Campaign.
- Fixed trees not damaging enemies.
- Reduced tree damage range.
—————–Full Patch notes——————-
GENERAL FIXES
- Added a “disable ragdoll” option which just gibs all enemies after they’re killed. Turn this on if you are still experiencing performance issues.
- Updated credits.
- Lowered audio volume on startup video.
CAMPAIGN
- Fixed watchtower archers constantly shooting DPS dummies.
- Expanded Jerrik’s spawn sphere so he doesn’t pop in when you’re so close.
- Decreased required ingredients for the first 3 Allmetal gear and the Wooden Bow.
- Increased drop rate of Dwarf Blood from killing Dwarves.
- Fixed archers being able to shoot while on the ground or if their arms were cut off.
GAMEPAD
- Fixed first line of NPC dialogue being skipped automatically.
- Fixed being unable to equip bloodlust and blessings using the d-pad.
- Added “view lore” to gamepad.
PvP
- Removed attributes panel.
- Increased performance and updated lighting.
- Replaced Fire Sword in the middle of the map with a God Chest.
- Adjusted 2h Ice Hammer damage.
- Decreased Stamina usage on Ice Arrows.
- Increased 1h Axe Damage.
- Added 2h Hammer.
Known Issues
- The horde statue in the prologue visually explodes in one hit but retains a health bar.
- Text chat is not working in the prologue.
For a full list of known issues, visit our Known Issues page at https://rune2.com/knownissues.