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RUNE II: Decapitation Edition Update 2.0.18568 Patch Notes

11 / 16 / 20
RUNE II: Decapitation Edition Update 2.0.18568 Patch Notes


  • Performance improvements near Heimdall’s Village and throughout the open world.
  • Attempt an automatic unstuck if you’re inside the building when you build it.
  • Statues in Chapters 1, 2, and 3 no longer take damage from players.
  • Fixed Katya’s quest to kill deer (not bears!) with a bow.
  • Fixed Fatal Error crashing after leaving Gorsimi Tunnel in Co-op Campaign.
  • Fixed trees not damaging enemies. 
  • Reduced tree damage range.

—————–Full Patch notes——————-


  • Added a “disable ragdoll” option which just gibs all enemies after they’re killed. Turn this on if you are still experiencing performance issues.
  • Updated credits.
  • Lowered audio volume on startup video.


  • Fixed watchtower archers constantly shooting DPS dummies.
  • Expanded Jerrik’s spawn sphere so he doesn’t pop in when you’re so close.
  • Decreased required ingredients for the first 3 Allmetal gear and the Wooden Bow.
  • Increased drop rate of Dwarf Blood from killing Dwarves.
  • Fixed archers being able to shoot while on the ground or if their arms were cut off. 


  • Fixed first line of NPC dialogue being skipped automatically.
  • Fixed being unable to equip bloodlust and blessings using the d-pad.
  • Added “view lore” to gamepad.


  • Removed attributes panel.
  • Increased performance and updated lighting.
  • Replaced Fire Sword in the middle of the map with a God Chest.
  • Adjusted 2h Ice Hammer damage.
  • Decreased Stamina usage on Ice Arrows.
  • Increased 1h Axe Damage.
  • Added 2h Hammer.

Known Issues

  • The horde statue in the prologue visually explodes in one hit but retains a health bar.
  • Text chat is not working in the prologue.

For a full list of known issues, visit our Known Issues page at https://rune2.com/knownissues.

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