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Forums Announcements General News A perpetual age of darkness looms — RUNE II launches summer 2019!


This topic contains 12 replies, has 10 voices, and was last updated by  Cloverskull May 25, 2019.

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  • #10968


    Enter the Savage World of Midgard Stuck in a State of Chaos – Massive Storyline, Tons of Enemies and God-Given Abilities Headline this Re-Envisioned Viking Saga. Check Out Livestream Gameplay Reveal Event on May 24.

    Madison, WI – May 22, 2019 – Prepare to tear an arm from your enemy and use it to kill Loki’s minions! Human Head Studios released a new gameplay trailer from its upcoming action RPG RUNE II (formerly Rune: Ragnarok). The new video details Midgard’s brutal chaos, filled with a wide range of vicious beasts and monsters looming in the many ages of darkness! Chosen as Midgard’s savior, you will kneel atop the Divine Summit to receive a blessing and powerful abilities from the god of your choosing in the endeavor to end Ragnarok. It’s a race against time to prevent the conniving Loki from destroying Midgard as he keeps the world in a perpetual state of chaos.

    RUNE II is finalizing development and will launch worldwide on Windows PC on the Epic Games store in Summer 2019. For more game info and all game assets, click here.

    For more details on the story, bad guys, quests, and other items players will discover in RUNE II, join Human Head at on May 24 at 3pm CST/1pm PST for a livestream and Ask Us Anything event to see further reveals and chat with the developers. Have a burning question you want answered? Submit it in the official RUNE II Discord ( in the #may-ama channel.

    “We’ve spent the last few years building a story-driven brutal Viking experience and evolving it with the help of our fan base,” said Human Head Studios Co-founder and CEO Chris Rhinehart. “Players return to Midgard with a sense of familiarity, but with new mechanics such as god-given abilities, open world events, crafting, a full single/co-op campaign, along with UE4 enhanced visuals, making it a true sequel to the original.”

    Inspired by the original Rune (2000), RUNE II is set in a dangerous Norse universe during Ragnarok, the end of days, where beasts and the last remaining humans alike struggle to survive. You have been chosen by the gods to be Midgard’s savior – receive their blessings and powerful abilities as you endeavor to end Ragnarok! Race against time to prevent the trickster Loki from destroying Midgard as he keeps the world in a perpetual state of chaos. Alone or with friends, you will battle legions of Loki’s minions in brutal melee combat, travel the world collecting rare resources, locate precious artifacts to weaken the Realm Gate and craft the mightiest weapons the Nine Realms have ever seen. Are you powerful enough to take down Loki…or will a new age of darkness begin?

    –Choose Your God – Kneeling atop the Divine Summit, the gods call to you. You are no mere mortal. With promises of power, glory and honor, each deity beckons you to join them. Which god will you choose to give you the strength needed to take down Loki and put an end to Ragnarok? And can they be trusted?
    –Character Creation – You’ve survived Ragnarok thus far, now you must earn your right to enter the hallowed halls of Valhalla. Choose and customize a male or female warrior and embark on your quest to the Divine Summit.
    –Open World Exploration – Traverse the world of Midgard in search of resources, artifacts and runestones to grow your power and uncover its mysteries..
    –Quest Alone Or With Friends – Brave the end of days alone or invite fellow warriors to join your journey through Ragnarok. Sail a fleet of longships to overrun enemy fortresses, battle side-by-side against massive giants and vicious monsters, and stand as one force to face Loki himself.
    –Brutal Chaos – Set in a rich world of Norse mythology, Ragnarok has driven its inhabitants mad. Only the most savage warrior will live. You must use any means to survive, including the bloodied severed arm of your enemy.
    –Enemy Factions – Battle against Bandits, Cannibals, Giants, Dwarves, Surt Warriors, the Forsaken Einn Warriors, Draugr and more!
    –Artifacts Of Midgard – Powerful artifacts can be found throughout the world, each with their own god-given power, revealing stories of Midgard, Ragnarok, and of the Gods themselves. Artifacts are the key to opening the Realm Gate where Loki hides, and can grant the power necessary to end his treachery once and for all.
    –The Ragnarok Timer – It is fated that Loki will die when Ragnarok ends. However, he has found a way to manipulate the flow of time and continuously resets the world, creating an infinite cycle of chaos.
    –Perpetual Ages Of Darkness – Every time Ragnarok is reset, a new era begins, each filled with different obstacles: perpetual night, giant-filled lands, harsh ice-ridden landscapes, and more. You’ll need to traverse many ages before amassing the power needed to defeat Loki.
    –Take Up Arms – Craft powerful armaments to survive the treachery of Ragnarok or take Flaming Greatswords and other magic-imbued weapons from the bodies of your slain enemies.
    –Build A Boat – A worthy Viking longship to transport you along your quest.

    Development of Rune II is being funded by ESDF Management, a video game production and finance company.

    For keeping up on all things RUNE II, go to, join the epic Viking war cry on Discord, like us on Facebook, Instagram and follow us on Twitter.

    # # #

    About Human Head Studios
    Headquartered in Madison, Wisconsin, Human Head Studios is an independent studio with more than 20 years of experience designing and developing commercial video games. Having worked on almost two dozen projects, the studio is best known for its critically acclaimed, award-winning titles Rune and Prey. Human Head has also contributed to the development of mega hits Bioshock Infinite, World of Tanks, and Batman: Arkham Origins. The studio is currently hard at work on multiple projects for PC and next-gen consoles. For more information, visit .

    About ESDF Management
    ESDF Management is a California-based video game production and finance company, led by a veteran team with experience in fundraising, development, and marketing. Backed by some of the best partners and investors in the industry, ESDF is focused on working with top creative talent to make fun, high-quality games and world-class intellectual property. For more information, visit

    Reverb Communications
    Tracie Kennedy

  • #10969

    Since buyers have to discover the news that they aren’t getting what they were promised through game trailers (clearly, asking for an email informing us that the game is now EGS exclusive was asking too much; no surprises there, considering the silence from the last few months), I’m hoping to hear from you soon on how you are planning to refund those who pre-ordered the game already, with the promise of a Steam key.

    Now that clearly, we aren’t getting what was promised, I’m hoping to get my money back soon.

  • #10970

    Wait… so, it’s not coming out on Steam? Cause that’s where I pre-ordered it. It’s still in my wishlist as “Rune”. I’m confused

  • #10971

    If this is not coming out on Steam, I will be seeking a refund for my preorder.
    Please outline your plans to issue refunds for your disappointed fans who had made the mistake of preordering.

  • #10972

    They replied to me on twitter saying they will post information about refunds soon.

    Clearly, it was too much to ask that they would have posted something about this on their own forums, or send out an email to those who previously bought the game, with information and refund options.

    Needless to say, I will be seeking a refund, and after this, Human Head can count me out for any of their future games.

  • #10973

    It’s insanely shameful to do this.

    They advertised it that we would be provided Steam Keys at launch, I double checked the original presale page on an archive (since it was taken down)( and it does list in multiple places that our keys would be provided via Steam.

    So, will we still be provided Steam keys? Will Rune get a proper launch on Steam at some point, and when it does will we THEN be finally given our preorders?

    This whole ordeal has left a bad taste in my mouth.

    • #10974

      Judging from other EGS exclusives, the game may come out on Steam a year after it launches on their store.
      But, since they apparently partially funded this last leg of the game, it may be a full on exclusive, and not have a Steam launch.

      Either way, even if it launches on Steam a year later, I’m obviously not keeping my “premium” edition pre-order of the game, only to wait a year for a Steam key.

      This kind of info is something Human Head should have prepared, and emailed customers by now.
      But again, it was too much to ask for decent communication from them.

  • #10975

    si el juego no sale en steam espero un reembolso :/

  • #10978

    I feel so betrayed…Rune was the only reason I got into video games, and finding out the team I loved and was so passionate about selling out to Epics Games just breaks my heart. Words can’t describe how disappointed I am, after following the game for so long.

    I will continue to support you guys, as I love the team and the game. But dang, a heads ups sooner would’ve been nice. :/

    • #10994

      Could be worse. If the game was cancelled RUNE would be dead forever soon.

      Let’s give it a shot and see if Human Head can make it work.

  • #10989

    The same thing as with Metro: Exodus, eh? Pfffffffft, pah-lease. Already commented on their YT channel. I didn’t like the direction they’ve taken with this game from the very beginning, but i was still going to support them via Steam as soon as the game is available. I think i’m gonna re-consider this decision now, because it all sure doesn’t smell good.

  • #10991

    I was so psyched for this game, but I’m not about to support this crap. Enjoy the fruits of your decision to betray your user base — especially the “first adopters,” who COULD have been your best marketers. Screw you.

  • #11007

    I fucking called it. Thanks for ruining a promising game. Fuck Epic.


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