After months of development from all of us on the Studio 369 team, The Campaign Update will be making its way from the PTR to the RUNE II live client September 9, 2020. The RUNE II Campaign Update will debut the dungeons of Midgard, the new skill tree system, updated horde events, and additional mythical creatures. An all-new main narrative will replace the old RUNE II storyline, introducing new characters, quests, and an ending sequence fit for a legendary Viking saga. The brand new Campaign Update is a free update for all RUNE II players.
The Ragnarok Timer is no more, and the Ages of Ragnarok no longer repeat. We have completely removed the repeatable Agefall fetch quest. RUNE II now follows a linear narrative with main and side quests. The Ages / Chapters of Ragnarok progress linearly with no repetition. You must defeat the boss in the Vigrid Plain to progress to the next Chapter.
Deep within the depths of Midgard, an ancient evil has awoken. Steel yourself and wreck havoc within the first set of dungeons in RUNE II. Rare loot awaits you!
You stand atop the Divine Summit, and the gods themselves call out to you. themselves call out to you. With promises of power, glory, and honor, each deity beckons you to join them. Which god will you choose to give you the strength needed? Or will you choose to reject their teachings and walk the heathen path?
The Age of Awakening and Age of Frost have gotten a visual makeover. Awakening feels like more of an early dawn feel. Frost feels more wintry. Check out the before/after GIFs!
We have removed the ability for players to choose which Bifrost Gate they spawned upon dying from the death map in favor of an attunement system.
All rebuildable buildings are now destructible by enemies and players. Check out our interview with Destruction Artist Scott Lopez below!
We have overhauled the Vigrid Plain experience. Challenging new bosses await you at the end of each Chapter. Defeat them to progress onwards!
If you’ve been following our public test realm, this page has all the latest changes between our last PTR build and our newest live build. Otherwise, read on for the cumulative patch notes!
Learn how to host a multiplayer co-op session here: /multiplayer/
NEW INHERENT SKILL (Always on, does not require a skill point or equipping)
NEW PASSIVE SKILLS (Must be in hotbar and always on):
CORE SKILLS (Does not require alignment)
THOR SPECIALIZED SKILLS (Requires alignment to Thor for higher tiers)
HEL SPECIALIZED SKILLS (Requires alignment to Hel for higher tiers)
ODIN SPECIALIZED SKILLS (Requires alignment to Odin for higher tiers)
HEATHEN SPECIALIZED SKILLS (Cannot be aligned to any god for higher tiers)
NEW ACTIVE SKILLS (Must be in hotbar and requires button press):
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