With the launch of RUNE II: Decapitation Edition on November 13, 2020, we’ll be re-enabling RUNE II’s PvP modes: Deathmatch and Team Deathmatch. We just got PvP functionality working internally and we think that RUNE II’s PvP is much more fun now with our improved combat systems.
In Deathmatch, it’s a free-for-all of Kill or Be Killed. Find the nearest weapon and fight for your life in this winner take all mode. In Team Deathmatch, join allies as you take up arms to be the winning team.
Our new deathmatch modes will have toggleable options through the engine dials for all of our new player progression options in campaign. You don’t want the crafting menu or inventory? Turn it off. Want to play Deathmatch with no god skills? Done. Have everyone in a Team Deathmatch leveled to 50 with the attribute points to match? You got it.
We’ll be watching carefully how players react to us turning these modes back on and we’ll be listening to your feedback on how you’re enjoying the new PvP combat experience. We are also using these updated PvP modes to explore the possibility of adding an Arena mode to RUNE II.
We’ll see you in Midgard.
Sign up for our mailing list to get exclusive content and a chance at winning an access key!